Kobayashimaru's Star Trek Customs Gallery

Discuss 1/3900, 1/7000 and other miniatures here.
mobiusfleet
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Re: Kobayashimaru's Star Trek Customs Gallery

Post by mobiusfleet » Wed Nov 19, 2014 2:01 pm

super cool. very nice. interested in some for my fleet.

kobayashimaru
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Re: Kobayashimaru's Star Trek Customs Gallery

Post by kobayashimaru » Thu Nov 20, 2014 10:38 am

Here's some preliminary romulan stuff;
if you're MVM, Si's Soldiers or otherwise have neat gaming-scale Romulans for sale or trade, Inbox me or Email me ASAP (its for XMAS stuff) :D

Image
Above: as you can see, it looks visually consistent, bases notwithstanding.

Image
The side profile is consistent with some of the concept sketches from Eavesdropping --- thank Matt Jefferies and Johnny Eaves for the awesome visuals we've got.

I have some dragohawks on order... they're super expensive though and from earlier ones I've bought/assembled... not as awesome as say, a Griffin or a Raptor, IMHO.
The romulan fleet will have a 2 wings of 3 Raptors,
2 groups x 2 craft each of Griffins,
a couple of kerchans,
4-8 Warbirds,
0-2 Valdores,
1-3 Dragohawks and others as I like to add them.
Narada wont feature, nor will pre-TNG stuff (so no Klingon-Romulan-Klingon craft). It'll be pure Romulan.

The Feedback on the Scout Fusion Tesseract has been astounding! Thank you a million times thankyou.
It would be my pleasure to find a way to bring these to people - Inbox or email to get the ball rolling to get stuff prexmas/newyears. Yes - we can trade, or finish to spec.

I should be getting some of the vacuform stuff I ordered ages ago soonish, so that'll be fun! mainly saucers and primary hulls.

Thanks for reading and I'm keen to hear from you;
what do you think about gaming scale? what works for you? what are 'keystone' ships that make or break the scale for you? Where do you source gaming scale figures from? Which would you recommend?

kobayashimaru
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Re: Kobayashimaru's Star Trek Customs Gallery

Post by kobayashimaru » Sat Nov 22, 2014 3:19 pm

@Mobius,
cheers :D
Thanks for publicly posting that too by the by, I wish more people would rather than Inboxing only or emailing - though its great to get in touch however we can, it helps put more 'wind beneath the wings' and motivates to get more customs done. Conversely, solid constructive critique and criticism can really help hone the final product too, so anythings better than silence IMHO hehehe.

All thats to say, inbox me and I'm sure we can work something out :D

@all,
Apologies for the delay. The dragohawk box arrived at my end... sorta. Soggy and wet, in the middle of 57deg. cel. heat! the contents had been smushed and compressed under something large and cold... some organs for someone or something. That was an eyeopener to see the courier have all that and xmas parcels all in the same area, unrestrained... surely there's standards to keep that from happening?
So, I refused to accept delivery as the goods were not fit for purpose. What happens now? they are returned to the place of origin at the company's expense, where the people who shipped me the dragohawks will take a look at the crumpled remains (inside of a larger box, and a mountain of packaging peanuts exactly as I found it)
they'll take one look and go, dang. Then, they'll file a claim with their end, and I will file a claim at mine, and the dragohawks (perhaps a couple extra) will arrive in the new year. So, thanks multiple postal services :D

I'm learning a lot more about Vorbla's Own and about k8200s 'pause through printing' so as to make pre-magnetised objects. In theory, you can also print around a scaffold, if you put the right code in...
Also in the pipeline, if I can finally get my hands on a replacement router head and a Lazercutter/etcher head attachment for the k8200, I'll be able to deliver stuff at volume finally!

as is though, the k8200 has made great parts to recycle sprue and some packaging boxes (made from that clear plastic) into sturdy display cases that cost less than $3USD and are modular. This has been welcomed with friends locally and I will share recipes and photos soonish.

has anyone seen the 6 axis 3D rotating 3D-Printer? That thing is gimbled to the max! but it can print on a bottle or similar object... and in a few months, you'll be able to print in ceramic or print-at-home circuit board.
Nitinol and other memory wires are a little expensive, but I'd like to get experimenting with some variable geometry clothing and textiles soonish.

Does anyone else cast or 3D print (at the office or at home)? I'd like to hear your thoughts on where that stuff is going and how you do what you do (as much as a magician can when revealing their secrets heh).

EDIT: Can someone tell me... why is it that POP Acrylic Stands (card holder etc) are becoming hard to find?
They're awesome for our hobby; I only 'discovered' them after 2012 and paying too much for 'brand name flight stands' only to realise that they make these awesome stands.

I've run out of clear PLA 3mm to try making some clear stands - the trick is to print with support material and with EXTREMELY SLOW PRINT SPEED, but lower overall extruder temperature. This forces out the material very slowly, and if you adjust for flow rate and feedrate, it leads to high quality clear flightstand componentry ( so long as you only want a clixish gentle curve and simple geometry, that is).

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Re: Kobayashimaru's Star Trek Customs Gallery

Post by kobayashimaru » Tue Nov 25, 2014 6:46 am

howdy!
Some good news and some delay,
the good news: I've finished the next batch of geometry
4 x Obelisk type 1,
1 prototype Obelisk type 2 (need to get a hold of some more tholians for reference)
another 35 x tetrahedrons of all sorts; some raw, some 'deluxe' pre-painted (I hope you enjoy them).
Misc. replacement parts. for gearing.

and have acquired a 3 feed (1.75mm filament) head with notched egress, which will mean hopefully more accurate prints, and the ability to simultaneously print with upto 3 different filaments (I envisage a solid, a translucent and potentially also an electrical filament so that the model comes pre-wired for lighting, all you'd have to do is adhease the LED to the model...).

Some less than great news;
The cube project is being difficult; I dropped the corflute hybrid build and it shattered! Not cool, parts everywhere.
Also an annoyance, this darned Borg Assimilator; trying to get the thing to print is still projected at more than 9 hours, even with breaking the vehicle down into smaller parts and using the sandwich technique. It might be a combo Shapeways + other job...

Trying to print romulan stuff on the k8200 (or anything curved/spherical) is proving annoying also, as this leads to lengthy down time for re-callibration and fixing. It is fun though!

Back to the good news,
I've tried printing a STAW scaled Transwarp Hub, in both scaled to 180mm, and projections for one scaled to as seen in the end of ST:VOY/STOnline. The larger scaled one is... 958mm dia, scaled to a 726mm cube (assuming the ridiculous 'cannon' scale of 1 Cube ~ 3.026 KM.) Using a warp models cube or the wizkids cube as the guide... I just don't see the demand for that HUGE 'truescale' hub at this time.
I've also tried printing a 3D Jabba the hut (in SWMinis scale) that I found elsewhere along with a rancor, that will need more putty, but looks alright...

Returning to STAW, printing clear bases is still a learning curve: it is possible to get a nice clear finish with the clear ABS, so I'm callibrating the settings to achieve this, so as to make custom clix bases relatively cheaply (which I hope to be compatible with the POP pivot stand system).

3D printing a tholian web is not an option. Nor is lazering acrylic...
This leaves using a clear onion bag/produce packaging 'net' and a spherical armature, and then using Krylon/spray adhesives and araldyte to make the thing spherical and rigid, yet retain that clear/translucent effect for painting or lighting purposes. I am working on that, but experiments so far havent quite achieved the desired effect.

Lastly, I tried printing tendrils for borg asteroids/robot minis at 1/48 scale... they're getting there, just a little hollow at the moment.
I hope to be able to combine this with Shaper'n'maker/B6R7s method of making asteroid terrain, to make a borgified outpost and a hidden spacedock/repair facility respectively. Any tips or suggestions you might have in this area would be great! :D

Turning to the future,
seeing some 2nd gen 'magna-sand' 3D printers in prototype is AWESOME.
The sand works similarly to a sand-mold, though also like an etcha-sketch.
Its inside a tube 150mm x 120mm x 100mm, and each layer is calibrated. The material is then poured in as with a conventional rotary mold tech, except this is envisaged to eventually be an in-home thing. There'll be more accurate curves, and fewer bubbles in the final product...
Sign me up for one of those! :D
Also, sign me up for a 6 axis rotating 3D printer too: it looks cool with all those gimbles, and when wiring-filament comes on market, that'd be awesome to make curved PCBs all from one piece of material!
I could also go for a proper 3D lazer scintilated printer, the industrial style ones... but they're 800 000 or so, + ongoing maintenance.

Until next time,
and I hope to have more pictures by then...
thanks for reading! :D

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Re: Kobayashimaru's Star Trek Customs Gallery

Post by kobayashimaru » Thu Dec 04, 2014 11:32 am

More WIP pics to share! :D
Thanks also for those who got their type 1 obelisks recently and for your feedback - many were happy, and many intend to paint and or light up their minis. Take it safe, and be sure to share pics!

Image
Above: a Furuta D and the Assimilator project. I may have upscaled slightly and gone with 5% larger than 'officially listed', its a battleship, and these things are extremely tough to defend against in any of the armada games or Bridge Commander. Its mostly hollow, great for display and internal lighting purposes. I'm keen to hear peoples opinion on appearance and finish here, as people seem divided. Some love the look and feel of the figures, others had envisaged more of a shapeways scintilated resin ultra frosted detail finish (but couldn't complain at the price/trade)... what do you think? Decent, fair, awesome or otherwise and why?

Image
Above: The assimilator oughta dwarf most starships, Voy being no different. The Assimilator fills that gap between the Interceptor/Scout and the Sphere or Tactical Cube. An escort assimilator near a unimatrix perhaps?

Image
Above: This v1 Assimilator did have its faults - its 38% infill, meaning its mostly hollow. This contributed to the gaps on the left pylon and to the warping/distorting and lifting of the corners for each of the pylons. The alternative, at ultra slow speed (30mm/s) would have taken over 40hrs to have printed all components, let alone assembly and extra detailing/painting. Still, the k8200 even in the hands of a butterfingers is an AWESOME MACHINE, as are many the 3D printer these days.


So! Whats next for the borgies?
Reveal of the 4pointedbased pyramid, 5 pointed pentagonal based pyramid, dodecahedron, the 127cell, a transwarp hexagon/gate, the start of the 58cm long VGer elite cylinder,
type 2 obelisk and borg-tholian web,
eventually, some larger cubes.
and some romulan ideas.
If you're keen for a trade in the new year for some alternate geometry, be sure to email or Private Message and we will sort something out :D (reasonable quantities please)
If you've got ideas you want made, send em on in here or PM or email them - you come up with awesome ideas!

Thanks!

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Re: Kobayashimaru's Star Trek Customs Gallery

Post by MEATLOAFr » Fri Dec 05, 2014 3:28 am

not bad, the print output does great for a borg ship

nit impressed with the KISSlicer software when I have used it, wish it was better
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Re: Kobayashimaru's Star Trek Customs Gallery

Post by kobayashimaru » Fri Dec 05, 2014 7:36 am

Howdy MEATLOAFr,
I am humbled, thanks. :D I have to stress that the geometries are resin component, plastruct/plasticard and photoetched part enhanced. I think that contributes to the overall pleasantly borgy appearance at play.
Have you printed borg vehicles or other componentry/3D stuff? If you could share that stuff it'd be awesome! I'm always fascinated at the stuff people make, especially how I can learn more about 3D printing tips and tricks :D
I was wondering if you'd delve a little deeper into the Slicer stuff, what stuff isn't up to scratch, and what could be better or works good at present?

I find it is very very temperamental about .stl's and .objs...
It hates romulan parts, or over-detail with detail around the 1mm mark.
sometimes it simply won't print a 'non manifold' .stl, othertimes it will throw up a bunch of cautions and print perfectly... sometimes it will change the geometry a little during slicing and try to cut faces that aren't actually a part of a model, and that can lead to some frustrating odd movements or patterns in the support material. :D
Anything below the 1.75mm or .35mm filaments will be upscaled too.

Some of the blame might lay with the software used to generate the meshes... I'm looking at anything related to Sketchup. No sketchup-converted .stl's have EVER printed properly from my k8200 (as at time of writing).
I use Prodesktop, Blender or some other proprietary methods to develop the meshes, and don't usually have any problems with them. The sketchup or ZBrush meshes however cause many problems come printing time, and objects designed for MakerBot can also cause problems. When I say problems, if it will print at all, the code generated will do random stuff.
Its at first funny and frustrating, but gradually becomes annoying, as the printplate and z-axis nozzle go haywire and wreck your print! usually this occurs from layer 5 and up, which is darned annoying. Its irrespective of print speed etc.
Conversely, some of the .stl's I've sent to Shapeways for printage have apparently not been printable...
The joys of inhome stuff.

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Re: Kobayashimaru's Star Trek Customs Gallery

Post by MEATLOAFr » Sun Dec 07, 2014 4:20 am

I havn't printed any borg or other ships as of yet, still playing with mine (currently non functional) trying to get it to a bigger print area (currently about 90mm x 90mm x 90mm or 4" x 4" x 4" ish)

My mistake, I have been using slic3r, KISSlicer hasn't worked for me at all - about fried my printer the first time I tried it.

as for slic3r, from what I've seen (in the prints that have been successful) it's tool path isn't very efficient, and the infill can be a little funky. But the other
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Re: Kobayashimaru's Star Trek Customs Gallery

Post by mobiusfleet » Sun Jan 11, 2015 4:27 am

I've been using blender for my 3d modeling stuff. i've casted with smooth on products 2 part molds building up half with sculpey. looking to get a spin caster for myself to eventually use. gravity pouring right now. been wanting to start 3d printing.

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Re: Kobayashimaru's Star Trek Customs Gallery

Post by kobayashimaru » Tue Jan 13, 2015 3:49 am

@mobiusfleet,
that's great to hear you're interested in rapid prototype - have you checked out 3D Hubs.com or your nearest MakerCon/MakerBot Festival or tertiary learning institution's open days for rapid prototyping? they're great ways to get to see and feel how 3D printing works upclose.

yeah, 'traditional' casting is neat for achieving those difficult compound curves or higher fidelity around really thin components (3mm or smaller) or clear componentry of irregular shapes. especially in smaller 'one off' runs.
having the ability to photoetch (using a lazer cutter head) in home with a 3D printer which is also a CNC router would be of great utility, especially given the margins in sheet metal and MDF running at cents per metre of material in some cases.

Have you experimented much with clear objects and clear casting/translucent casting?
have you tried things such as "vorbla's own" and other thermosets?

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